How to game jam
3 experts from Ubisoft’s Shanghai helped prepare students for the realities of taking part on a game jam.
Common tools, how to scope and tips for effective collaboration were all covered during this hour long session.
Many thanks to our experts
- Benjamin Gallier - Senior Game Designer, Ubisoft Shanghai
- Francois Remacle - Senior Lead Programmer, Ubisoft Shanghai
- Magnum Chau - Senior Character Artist, Ubisoft Shanghai
In this session they covered how to effectively plan your game project, receive advise on tools you can investigate before the event as well as learn some quick tips about selecting an art style to make your game’s objectives clear.